﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SourFruit
{
    public sealed class GameConfig
    {
        public readonly int screenWidth;
        public readonly int screenHeight;

        private GameConfig(int _screenWidth, int _screenHeight)
        {
            screenWidth = _screenWidth; 
            screenHeight = _screenHeight;
        }

        private static readonly GameConfig _instance = new GameConfig(800, 800);

        public static GameConfig Instance
        {
            get { return _instance; }
        }
    }
}
